SS-ISO/IEC-14496-3 › Information technology - Coding of audio-visual objects - Part 3: Audio (ISO/IEC 14496-3:2019, IDT)
SS-ISO/IEC-14496-3
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2022 EDITION
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CURRENT
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This document integrates many different types of audio coding: natural sound with synthetic sound, low bitrate delivery with high-quality delivery, speech with music, complex soundtracks with simple ones, and traditional content with interactive and virtual-reality content. This document standardizes individually sophisticated coding tools to provide a novel, flexible framework for audio synchronization, mixing, and downloaded postproduction. This document does not target a single application such as real-time telephony or high-quality audio compression. Rather, it applies to every application requiring the use of advanced sound compression, synthesis, manipulation, or playback. This document specifies the state-of-the-art coding tools in several domains. As the tools it defines are integrated with the rest of the ISO/IEC 14496 series, exciting new possibilities for object-based audio coding, interactive presentation, dynamic soundtracks, and other sorts of new media, are enabled.
To find similar documents by classification:
35.040.40 (Coding of audio, video, multimedia and hypermedia information)
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Designation Name
SS-ISO/IEC 14496-3:2022
Revision Level
2022 EDITION
Status
Current
Publication Date
June 7, 2022
Language(s)
English
Page Count
1460
International Equivalent
ISO/IEC 14496-3:2019(IDT)