SS-ISO/IEC-14496-3 Information technology - Coding of audio-visual objects - Part 3: Audio (ISO/IEC 14496-3:2019, IDT)

SS-ISO/IEC-14496-3 - 2022 EDITION - CURRENT


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This document integrates many different types of audio coding: natural sound with synthetic sound, low bitrate delivery with high-quality delivery, speech with music, complex soundtracks with simple ones, and traditional content with interactive and virtual-reality content. This document standardizes individually sophisticated coding tools to provide a novel, flexible framework for audio synchronization, mixing, and downloaded postproduction. This document does not target a single application such as real-time telephony or high-quality audio compression. Rather, it applies to every application requiring the use of advanced sound compression, synthesis, manipulation, or playback. This document specifies the state-of-the-art coding tools in several domains. As the tools it defines are integrated with the rest of the ISO/IEC 14496 series, exciting new possibilities for object-based audio coding, interactive presentation, dynamic soundtracks, and other sorts of new media, are enabled.

To find similar documents by classification:

35.040.40 (Coding of audio, video, multimedia and hypermedia information)

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Designation Name

SS-ISO/IEC 14496-3:2022

Revision Level

2022 EDITION

Status

Current

Publication Date

June 7, 2022

Language(s)

English

Page Count

1460

International Equivalent

ISO/IEC 14496-3:2019(IDT)