ISO/IEC-14496-3 › Information technology - Coding of audio-visual objects - Part 3: Audio
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FOR 4TH EDITION AMENDMENT 1 SEE - Dec. 1, 2009
4TH EDITION CORRIGENDUM 1 - Dec. 15, 2009
FOR 4TH EDITION AMENDMENT 2 SEE - Oct. 15, 2010
4TH EDITION CORRIGENDUM 2 - Oct. 15, 2011
FOR 4TH EDITION AMENDMENT 3 SEE - Aug. 1, 2012
4TH EDITION CORRIGENDUM 3 - Sept. 1, 2012
4TH EDITION CORRIGENDUM 4 - Nov. 15, 2012
FOR 4TH EDITION AMENDMENT 4 SEE - Dec. 15, 2013
4TH EDITION CORRIGENDUM 5 - March 15, 2015
FOR 4TH EDITION AMENDMENT 5 SEE - Aug. 1, 2015
4TH EDITION CORRIGENDUM 6 - Aug. 1, 2015
4TH EDITION CORRIGENDUM 7 - Nov. 15, 2015
FOR 4TH EDITION AMENDMENT 6 SEE - March 1, 2017
ISO/IEC 14496-3:2009 integrates many different types of audio coding: natural sound with synthetic sound, low bitrate delivery with high-quality delivery and lossless coding, speech with music, complex soundtracks with simple ones, and traditional content with interactive and virtual-reality content. By standardizing individually sophisticated coding tools - as well as a novel, flexible framework for audio synchronization, mixing and downloaded post-production - ISO/IEC 14496-3:2009 creates adequate technology for a new, interactive world of digital audio.
ISO/IEC 14496-3:2009, unlike previous audio standards created by ISO/IEC and other groups, does not target a single application such as real-time telephony or high-quality audio compression. Rather, it applies to every application requiring the use of advanced sound compression, synthesis, manipulation or playback. ISO/IEC 14496-3:2009 specifies state-of-the-art coding tools in several domains. As these tools are integrated with the other parts of ISO/IEC 14496, new possibilities for object-based audio coding, interactive presentation, dynamic soundtracks, and other sorts of new media are enabled.
Since a single set of tools is used to cover the needs of a broad range of applications, interoperability is a natural feature of systems that build on ISO/IEC 14496-3:2009.
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Sept. 1, 2009
ISO/IEC/JTC 1/SC 29