ISO/IEC-23090-2 › Historical Revision Information
Information technology - Coded representation of immersive media - Part 2: Omnidirectional media format
The following bibliographic material is provided to assist you with your purchasing decision:
This document specifies the omnidirectional media format for coding, storage, delivery, and rendering of omnidirectional media, including video, images, audio, and timed text.
In an OMAF player the user's viewing perspective is from the centre of the sphere looking outward towards the inside surface of the sphere.
NOTE 1 In this document, only 3 degrees of freedom (3DOF) is supported. In other words, purely translational movement of the user does not result in different omnidirectional media being rendered to the user. For 3DOF support with stereoscopic video, when the user rolls his/her head, there could be a stereoscopic rendering issue.
NOTE 2 Omnidirectional video could contain graphics elements generated by computer graphics but encoded as video.
To find similar documents by classification:
35.040.40 (Coding of audio, video, multimedia and hypermedia information)
This document comes with our free Notification Service, good for the life of the document.
This document is available in either Paper or PDF format.
Document Number
ISO/IEC 23090-2:2019
Revision Level
1ST EDITION
Status
Superseded
Publication Date
Jan. 1, 2019
Committee Number
ISO/IEC JTC 1/SC 29